So I’m in the month before my final months, where I will be working on my final project at Full Sail. This month is really interesting because I’m practically making the basic structure of my game engine. Continue reading “Full Sail Game Development: Real Time Animation”
Month: December 2016
Fast Forward to Today
Hey everyone. So it was my intention to get up to date with today as I have gotten very far behind in my posts. I wanted to write monthly posts for each month I was at Full Sail, but my time has been strung. The thing is I have a very important next few months up: my final project. Continue reading “Fast Forward to Today”